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Three new daily puzzles just dropped

The GlyphVerse just got bigger. I've been working on expanding beyond NumberGlyph for a while now, and today I'm releasing three new daily puzzle games. Each one trains a different skill. All of them follow the same philosophy: simple rules, clean interface, done in a couple of minutes.

🧮 OpGlyph 🏺 HieroGlyph 🧩 ConnectGlyph

Why more games?

When I started building NumberGlyph, I had a bigger picture in mind. Not just one puzzle, but a collection of games that each target something specific. Working memory. Mental arithmetic. Pattern recognition. Semantic connections.

The idea was always to build a brain training toolkit where you could pick what you wanted to work on that day. Some days you want pure logic. Other days you want something more verbal. The GlyphVerse is me slowly building toward that vision.

These three new games are the first big expansion. Each one feels different but shares the same DNA: daily puzzles, three difficulty modes, Wordle style feedback, no fluff.


OpGlyph: mental maths meets deduction

OpGlyph gives you a row of numbers with blank operator slots between them. Your job is to figure out which operators go where to hit a target result. Think of it like a maths puzzle crossed with Wordle.

Example: 8 ? 2 ? 5 = 11 Fill the blanks with + − × ÷ Compute left to right (no brackets) Hit the target in 6 tries

The key twist is the left to right evaluation. No order of operations here. If you see 8 ÷ 2 × 5, you compute (8 ÷ 2) = 4, then 4 × 5 = 20. It catches people out at first, but once you get used to it, the puzzles have a satisfying click when everything lines up.

What it trains

Mental arithmetic, sequential processing, and constraint satisfaction. You're constantly testing combinations and adjusting based on feedback.

Difficulty modes

Easy has 2 operator slots. Medium has 3. Hard has 4. The jump from Medium to Hard is where it gets properly challenging.

🧮 Play OpGlyph

HieroGlyph: crack the code

HieroGlyph is about deduction. You're given a set of equations using glyphs (symbols) instead of numbers. Each glyph secretly equals a digit from 0 to 9. Your job is to figure out the mapping that makes all the equations true.

Example: ☥ + 👁 = 9 👁 − ☥ = 5 Deduce: ☥ = 2, 👁 = 7

It's like those logic puzzles you might have done in school, but with Wordle style feedback to guide you. Green means you've got the right digit for that glyph. Yellow means the digit exists somewhere but you've assigned it to the wrong symbol. Gray means that digit isn't used at all.

The strategy is to find anchor equations that isolate a single glyph, then work outward from there. On harder modes, the equations get more tangled and you need to hold more constraints in your head at once.

What it trains

Logical deduction, working memory, and systematic elimination. You're building a mental model and updating it with each guess.

Difficulty modes

Easy uses fewer glyphs and simpler equations. Hard uses more glyphs and equations that interlock in tricky ways.

🏺 Play HieroGlyph

ConnectGlyph: find the hidden connections

ConnectGlyph is inspired by the NYT Connections game. You get 16 tiles and need to sort them into 4 groups of 4, where each group shares a hidden theme or connection.

Example groups: Group 1: MARS, SNICKERS, TWIX, BOUNTY (chocolate bars) Group 2: MARS, VENUS, SATURN, JUPITER (planets) The trick: some words fit multiple categories.

The satisfaction comes from that moment when you suddenly see the connection you'd been missing. The harder modes lean into misdirection, using words that could belong to multiple groups. You get limited mistakes, so wild guessing won't work.

If you select 4 tiles and 3 of them are correct, you'll see a "One away" hint. It's a nudge to keep you moving without giving the answer away.

What it trains

Semantic memory, pattern recognition, and flexible thinking. You're constantly recategorising as you discover what doesn't fit.

Difficulty modes

Easy uses more obvious connections. Hard uses subtle themes and words designed to mislead you into wrong groupings.

🧩 Play ConnectGlyph

How they all fit together

The GlyphVerse now has six games in total. Four daily puzzles (one new puzzle per day, UTC reset) and two quick play games you can do anytime.

Daily puzzles

NumberGlyph (number deduction), OpGlyph (operators), HieroGlyph (glyph equations), ConnectGlyph (word connections). One puzzle per day, three modes each.

Quick play

MemoryGlyph (sequence memory) and FocusGlyph (reaction speed). Play as much as you want, no daily limits.

The idea is that you can build a routine that hits different skills. Maybe you do NumberGlyph and ConnectGlyph with your morning coffee. Maybe you use MemoryGlyph as a quick reset when you're feeling scattered. It's flexible. Pick what works for you.


Same philosophy, more variety

All three new games follow the same principles I built NumberGlyph around:

Simple rules you can learn in 30 seconds Clean interface without visual clutter Done in 1 to 3 minutes No streaks or gamification pressure Free to play, no premium tiers

I've tried to avoid the trap of making things complicated just because they're new. Each game does one thing well. The depth comes from the puzzles themselves, not from layered mechanics or progression systems.


What's next

I'm still building. There's a skills lab section with MultiGlyph (times tables practice) that's in early testing. I've got ideas for more daily games targeting different cognitive skills. And eventually I want to add learning paths that guide you through structured training routines.

For now though, the focus is on making these three new games solid. I'll be tweaking difficulty curves, fixing bugs, and listening to feedback. If something feels off or you've got ideas, hit me up on X.


Try them out

All three are live now. Pick one and give it a go. They're all free, no account needed.

🧮 OpGlyph 🏺 HieroGlyph 🧩 ConnectGlyph

Or if you haven't played the original yet:

▶ NumberGlyph 🧠 MemoryGlyph 🎯 FocusGlyph

Got feedback? Found a bug? DM me on X @numberglyph.