MineGlyph

Clear the meadow. Numbers count the mines around them. No guessing, ever.

Mines0
Time0:00
Bestโ€”
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Long-press to flag ยท tap a number to clear around it
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How MineGlyph works (60 seconds)

Minesweeper, minus the coin flips. Every board is built so it can be cleared by reasoning alone.

1) The rules

Dig a patch of grass. A number tells you how many of the eight cells around it hide a mine. Flag the mines, dig everything else, and the meadow is clear.

Tap to digLong-press to flagTap a number to chord

2) No guessing, ever

Classic Minesweeper often ends in a 50/50 you can only guess. MineGlyph opens a starting patch for you and only deals boards that a logic solver can clear from there without a single guess. If you hit a mine, there was a way to know. Rewind and find it.

3) Reading the field

A 1 touching a single hidden cell means that cell is a mine. A number whose mines are all flagged means the rest of its neighbours are safe: tap it to clear them all at once. When two numbers share neighbours, compare them; the difference is often the key.

Made by me ๐Ÿ‘‹

About / Support โ˜• Ko-fi

MineGlyph is the GlyphVerse's meadow: the Minesweeper you remember, except it never makes you guess. One daily field for everyone, three practice sizes, and every mine turns into a flower when you win.

Contact: @numberglyph

Clear the meadow

Dig every patch that isn't a mine. Numbers count the mines in the eight cells around them.

Playing
  • Tap to dig. Long-press (or right-click) to plant a flag, or switch the tool to Flag.
  • Tap a number whose mines are all flagged to dig the rest around it.
  • Three hints per field point at a certain move, or at a wrong flag.
  • Hit a mine? Rewind to just before it and look again.
No guessing
  • Every board starts with an open patch and can be cleared by logic alone from there.
  • The daily field is the same for everyone and resets at midnight UTC.

๐ŸŒธ Meadow cleared

Share your MineGlyph result?